segun parece para sacarle el mejor partido a tema grafico... si se trabaja en varias plataformas la calidad grafica se nota ** esto lo dice el senior producer Mathieu Ferland ("The first game to ship will usually focus on better graphics, or animation, or more detailed characters, or simply on more NPCs to be displayed" & Conviction is exclusive to Xbox 360, so the dev team don't have to worry about making the same experience on other platforms, they can work to one standard. This approach has benefited the new title in more than one way. "Developing a game for multiple consoles is not so difficult but it requires certain compromises, usually in quality. The cost of this is really high, but this guaranties the best graphics possible for each console, and the best level design for a better experience. If such investment is not done, every feature unique to a console will not be used and a game will generally end up with a lower quality" ).


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