El tuning llega a BC2

For the first time in Battlefield history we’re adding customization to the Battlefield Vehicle Combat. In Bad Company 2 players can earn customizable vehicle upgrades that let them tune a vehicle towards their own play style. Vehicle Specializations allow players chose between Enhanced Armor, an Upgraded Weapon package, Smoke Grenades to hide, an Electronic Warfare package to locate nearby enemies, or an Optics Upgrade to zoom in on targets. These upgrades can give a vulnerable tanker the means to escape, defeat, or outlive his opponents. Finding the right Vehicle Specialization to fit each play style is crucial to success in Vehicle Combat.

While standing toe to toe and slugging it out is always a valid tactic in any skirmish, the experienced Battlefield player knows that there’s tons more depth to who wins and who loses than just accurate fire. To bring greater depth to Bad Company 2’s Vehicle Combat we turned the page back and drew inspiration from the original Battlefield 1942. Tank shells that hit armor at extreme angles will glance off doing less damage, while direct hits deal critical damage. Armor thickness also varies significantly between the front, sides, and rear of armored vehicles. A hit that front armor simply shrugs off can quickly become a problem if the same shot is delivered from behind. You’ll need to watch your back and mind your flanks to stay ahead of the competition.
Fuente

Esto me parece perfecto. En el BC1 muchos de los duelos de tanques (ya no digo los tanques ligeros que parecen de papel) se suelen resolver de forma muy facil y bastante rápido y normalmente el que dispara primero tiene muchos números de ganar el duelo con sólo un disparo. Ahora parece ser que le han añadido un poco más de estrategia al juego y el daño que reciba un tanque dependerá de dónde reciba el ataque y cómo, desde el lateral, parte trasera, etc.





Saludos